Supermarket Cashier Simulator

Supermarket Cashier Simulator

Practice being the best cashier in the supermarket. Become a mathematician by calculating and entering prices of grocery items and giving change to your customers. By playing you also improve your mathematical skills with the calculator in the game. This game is suitable to be played by adults or teenagers.

With the supermarket cashier game, you will improve your skills and concentration in calculating and also increase your level of accuracy.

Master the Game: Supermarket Cashier Simulator Instructions

- Enter the price according to the price of the item
- calculate total purchases
- Receive the money and give the remaining money to the buyer

Why Play This Game?

- Realistic working cash register with scanner, credit card machine, and receipt printer
- Practice making change to keep your mind sharp
- Shops

What is the development studio behind this game?

The creator of this video game is Depfov.

Which game category does this game fall under?

The game’s genre classification is Educational, Simulation.

Does the game have content appropriate for kids?

Yes, Supermarket Cashier Simulator is suitable for a kid’s age.

What keywords describe the game?

The gameplay focused on by the game according to its tags is activity, avatar.

Is the game developed using a specific coding framework or engine?

The game was built using Construct 3.

Which gender group is the game most suitable for?

The game’s target audience by gender is Male & Female.

Is this game playable on both iOS and Android platforms?

Supermarket Cashier Simulator can be played on mobile phones and tablets.

Which age groups is the game designed for?

The appropriate age cohorts for this game are Teens, Young Adults, Adults.

Does the gameplay involve any blood or blood-like elements?

No, blood is not shown or referenced in Supermarket Cashier Simulator.

Are there any depictions of harmful or harsh actions in the game?

Yes, Supermarket Cashier Simulator features aggressive or cruel behavior.